Tuesday, March 29, 2011

WP7Dev Mac

3 comments:

  1. This comment has been removed by the author.

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  2. Can't spell...Looks very cool...Handy...?

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  3. Running virtual machines is a headache, but it's better than having a dedicated Windows machine or having to reboot to a bootcamp'd Windows install. Parallels doesn't allow for certain types of video acceleration, etc so I can't even run the WP7 emulator in 64 bit. It runs in 32 bit, but can't render our game, thus the need for a separate test device.

    What is pictured up there is the deployment tool running in a Windows 7 VM that pushes the game I'm working on with Dave to my WP7 phone so I can play around with it.

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